Famitsu: Kingdom Hearts 358/2 Days Launch Interview

I didn’t pay much attention to Kingdom Hearts 358/2 Days before, partly due to me not having a DS when the game was announced and as a result, didn’t follow any news about it at all. But thanks to it being heavily promoted in the recent issues of Weekly Famitsu, it kind of grow on me. The fact that it has been confirmed for a September release in US only raises my interest even further. Here’s the last interview the mag did for the game with director Tetsuya Nomura and assistant director Tomohiro Hasegawa (published in issue 6/5) where the duo highlights some of the cool stuff of the game.
According to Hasegawa, he always wanted Kingdom Hearts 358/2 Days to be played in short chunks of time where players can slowly accumulate their game time. It’s also one of the main idea behind the title, where “Days” refer to the story progressing day by day.
Posted in News on Monday, June 8th, 2009 | No Comments »
